![jedi knight 3 jedi academy mods slow jedi knight 3 jedi academy mods slow](http://2.bp.blogspot.com/-KW6B_RB-1aQ/TqdfEXhpn1I/AAAAAAAAARk/KXQU_ublBYI/s320/jedi_screen001.jpg)
#Jedi knight 3 jedi academy mods slow free
Unrealistic.ĬOMMENTS: Enjoy, and feel free to bust it open and use anything in your own mod. To the JKA community for mods that helped me learn the shader syntaxīUGS: not a bug, but the blood is a bit much if you decide to use a gun. To the game BloodRayne for overall inspiration and as a model for sound and gore aesthetics
#Jedi knight 3 jedi academy mods slow mod
To Dark_Maul for the Bloody_Dismemberment mod that I patterned after To Jedi_Mediator for a few great textures that are present (in pieces) in this mod This mod also declares "helpusobi 1" to facilitate singleplayer cheating. The sounds in 3.1 are a bit less splooshy and more splattery. For this reason, 3.1 may be more suited to single player, when there tends to be more time between killings. The downside is that with so many more images getting drawn everywhere, the game erases old sprites in order to let the new ones land, so sometimes it looks like the blood's evaporating wicked fast as new blood lands on the ground. Added tails (for us nerds who know what those are) to go jetting out on saber hits and paste small bits of gore wherever they land.
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More diversity within the sprites themselves and a trend toward more splatter but less red (less ground coverage). Saber impact and particle splatting sounds may be a little loud, but I like the explosive water-baloon-popping sort of aura they help create.ģ.1 - a move toward smaller textures that spurt more often.
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Extreme dismemberment and small red puff-clouds on gun and saber impacts. This mod comes in two versions - 1.5 and 3.1.ġ.5 - lots of big, wide sprites (I think that's what they're called) all over the place emphasis on volume and area coverage. I was obsessed with the game BloodRayne at the time of authoring this so it may bear some resemblance. This mod attempts to provide a more immersive hack-slash experience than the default sparks and sparkles that get chucked out when you stab someone normally (or shoot - this mod works with guns as well, with the exception of the Stouker). Only use one of the variants at a time, though - don't use both 1.5 and 3.1 - to avoid problems. This mod works with both singleplayer and multiplayer. pk3s into your Jedi Academy/Gamedata/base folder and fire up the game. Two files: bloodPLUS1.5.pk3 (1.1 MB) and bloodPLUS3.1.pk3 (1.2 MB)ĭrop one of the. Sounds interesting enough to you?Leave a Reply of what u think about this Mod and how you would enjoy it to be a Jedi in doom for once.Jedi Knight: Jedi Academy MULTIPLAYER/SINGLEPLAYER combat mod Health and Armor options-A Max of 125 Health and 100 armor is the limit.įighting-In Jk2 and 3 their was a Bind button where if u pressed it,you and that player agreed to a dual and only you two could attack each other.This is possible. I dont own Jedi knight 1 so i wouldnt know their level design but Jk2's design is very simple and possible in 2d editing almost. Level Design-How hard is it exactly?not hard at all,Zdoom provides Slopes,3d bridges,invis bridges,Effects,and many other features. Skins-Skins would be very easy,Jedi,Luke skywalker,Han solo,Chewbacca,Kyle katarn,etc etc. Not to mention Dual Sabars and Double sided. Weapons-Scuba Steve has created a Lightsaber and their should be no problem recoloring into Blue,Red,Green,Purple,Orange,Yellow,Black,White,And a Special Rainbow Saber. Its very simple level design too,Zdoom allows Bridges and Fall kill. If u own any of these games for the pc,and Doom you can help recreate it and make a kick ass mod that servers will love to play. Well,then you might be a JediDoomer my friend. Ahem,Have u ever played Jedi knight,Jedi Knight2:Jedi outcast or Jedi knight 3:Jedi academy.